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Mecha Concept Fan Art

Stylized Mecha - Real-Time Fan Art Project
This project explores a modular hard-surface workflow combined with hand-painted, texture-driven stylization for real-time use.
The focus was on clear value separation, readable forms, and painterly textures suitable for stylized games and cinematics.
The mecha was broken down into individual parts to allow flexibility and consistency across the asset.
Wireframes, texture breakdowns, and material comparisons are included to showcase the production process.
Original concept by Hokuto the Robobo.

Concept Vs 3D

Concept Vs 3D

Idle Pose

Concept vs Solid vs Textured vs Rendered

MuzzleFlash

FlameThrower

Laser Sniper

Portrait

Portrait Transitions

Portrait2

Portrait 3

Isometric transitions

CPU

Front Leg

Back Leg

Hand Gun

CPU Breakdown

back Leg Breakdown

Hand Gun Breakdown

IK Rig Part 1

IK Rig - 2

Walk Cycle T-T

Drunk Walk Cycle T-T XD